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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>flylyf - Latest Comments in Project Nomad &amp;#8211; Jason Battersby</title><link>http://flylyf.disqus.com/</link><description>None</description><atom:link href="https://flylyf.disqus.com/project_nomad_jason_battersby/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 25 May 2012 13:10:30 -0000</lastBuildDate><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-538532437</link><description>&lt;p&gt;Relax, many designers design with no boundaries, just to get the idea on paper, then an engineer looks at it and 'yes' and 'no' to certain details.&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">martin</dc:creator><pubDate>Fri, 25 May 2012 13:10:30 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-152920327</link><description>&lt;p&gt;really a nice simple theme it is&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">discount hardwood flooring    </dc:creator><pubDate>Sun, 20 Feb 2011 01:57:18 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-15981977</link><description>&lt;p&gt;Hope we'll be seeing more soon!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zaphon</dc:creator><pubDate>Fri, 04 Sep 2009 13:13:41 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-15981905</link><description>&lt;p&gt;Being part of the industry as a designer for 11 years now I've watched as the world of conceptual art and engineering are beginning to convergence. As far as I'm concerned it isn't happening fast enough. There use to be a day when engineering dictated what was possible or not and on some occassions there where those who dared to challenge engineering an proving a concept possible therefore making it reality.&lt;/p&gt;&lt;p&gt;Simple minds never dare to venture into the unknown or challenge the norm. Fortunately there are those of us who hear such critics as nothing more than noise in the the background. It is this brilliant group of visionaries that need to continue to push and challenge engineering to the limits because if we fail to do so we will begin to step into a very dry and static world.&lt;/p&gt;&lt;p&gt;Keep up the good work and see emotional criticism as nothing more than a jealous and childish reaction that exposes an individuals weakness and insecurity.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zaphon</dc:creator><pubDate>Fri, 04 Sep 2009 13:12:13 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-13881795</link><description>&lt;p&gt;well, i love it... i really do... as a design it's perfect... i love nature and i love technology as well... it's cool&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">andyavelar21</dc:creator><pubDate>Tue, 04 Aug 2009 11:14:29 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12867270</link><description>&lt;p&gt;Very nice Photoshop skills. But unfortunately that is the limit of this projects merits. For me the floors lye in the lack of evidence or research that has lead the designer to conceptualise this work.&lt;/p&gt;&lt;p&gt;It is all well and good thinking of such a futuristic mode of transport, and it is another proving that what you have designed is appropriate, viable, or ergonomic or even worth mass producing due to cost, mechanics or demand. Now I know that many people will think “ well, you have to start somewhere!” and I would agree. But I would suggest starting with research in a breadth of material. For example insect locomotion is the most economic way to produce movement. So to disregard this and base you design on a “Cat” is proof that the project is grossly misguided. As for the idea that the machine symbiotically draws energy from the rider is fantastical at best. The high user positioning, I can imagine, gives the rider a good vantage point, but the problems faced with a high centre of gravity and practicalities of getting on and off would surly be more detrimental in the long run.&lt;/p&gt;&lt;p&gt;I believe if someone would design packaging for a “cancer cure” it would not receive the praise this project has. &lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chefboy</dc:creator><pubDate>Sat, 18 Jul 2009 07:53:26 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12257031</link><description>&lt;p&gt;Yes ...If there were giant birds that could/would carry people. And, if you had to feed a jet worms and bread crumbs... Planes would *also* be redundant.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Demetrius</dc:creator><pubDate>Tue, 07 Jul 2009 11:29:13 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12229609</link><description>&lt;p&gt;i'd like to see a restraint system if this thing is gonna be jumping around&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">tomdom</dc:creator><pubDate>Mon, 06 Jul 2009 17:44:43 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12218661</link><description>&lt;p&gt;"(unless its made of some magical new material that doesn't exist yet) "&lt;/p&gt;&lt;p&gt;It's called Unobtainium. It's a miracle element that does things nothing you can actually obtain can. And, many of the coolest "graphic concepts" are made of it!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Demetrius</dc:creator><pubDate>Mon, 06 Jul 2009 16:19:29 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12199683</link><description>&lt;p&gt;Because this designer (and a ton of the other ones that get posted on these design blogs) often post cool CG models with no idea of anything from physics to electronics. Its not a concept design, its a graphic design (you never take a robot in a movie to be a concept design, do you?)&lt;/p&gt;&lt;p&gt;The only thing that this rip-off from about 10 different post-apoco animes was "designed" to do was to draw views to this guys website, and hopefully land him a job.  the thing doesn't even have the proper physical proportions to stand correctly (unless its made of some magical new material that doesn't exist yet)&lt;/p&gt;&lt;p&gt;A good industrial designer will present a concept with at least SOME idea of how something might work.&lt;br&gt;A bad industrial designer makes pretty CG pictures.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">trolox</dc:creator><pubDate>Mon, 06 Jul 2009 12:02:44 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12188697</link><description>&lt;p&gt;In a world of video, these stills do absolutely nada. Do these things actually move? There is no way to know from the 'video'.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jake</dc:creator><pubDate>Mon, 06 Jul 2009 02:11:23 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12176230</link><description>&lt;p&gt;Yeah and why bother with planes ? We should ride birds ! &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Clement</dc:creator><pubDate>Sun, 05 Jul 2009 14:32:32 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12173865</link><description>&lt;p&gt;What's this thing going to "eat" on an airless planet?  Fueling it with "natural vegetation" makes it a pointless and redundant concept.  At least you could *eat* your horse if the situation got dire enough...  The advantage this would have over a horse is that (if) you could fuel it with something you could have where you couldn't have natural vegetation.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Demetrius</dc:creator><pubDate>Sun, 05 Jul 2009 12:01:56 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12165553</link><description>&lt;p&gt;"My question to industrial designers.. 'how can you actually ''design'' something if you have no technical knowledge of how that thing works?' not looking for controversy, just curious."&lt;/p&gt;&lt;p&gt;Because the world as we (most of us) see it involves a compromise between artistry and engineering.  One influences the design or a dream, the other determines its limits and functionality.  Imagine how bland and boring our world would be today without industrial designers.  Sci fi movies? that would just be "silly".  Your sleek touch screen phone?...forget about it.   Oh, imagine how great your new car would look?...probably just like your last one.  &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JJ</dc:creator><pubDate>Sat, 04 Jul 2009 22:59:46 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12163256</link><description>&lt;p&gt;My question to industrial designers.. 'how can you actually ''design'' something if you have no technical knowledge of how that thing works?' not looking for controversy, just curious. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">DB</dc:creator><pubDate>Sat, 04 Jul 2009 19:30:46 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12157296</link><description>&lt;p&gt;It is just a concept but a visually well developed one at that. And being a a naturally efficient design it could end up in an environment where you couldn't get a horse, ie an airless planet. If Syd Mead had done the same thing youd all have a hand in your pants over it. :|&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lone</dc:creator><pubDate>Sat, 04 Jul 2009 14:10:24 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12156366</link><description>&lt;p&gt;Stop Hating, Its just a concept people....&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Diego</dc:creator><pubDate>Sat, 04 Jul 2009 13:06:19 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12156189</link><description>&lt;p&gt;Ridiculous. Get a horse.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ornament and Crime</dc:creator><pubDate>Sat, 04 Jul 2009 12:56:27 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12154512</link><description>&lt;p&gt;It's called a *HORSE*. Why re-invent the wheel... umm... hoof?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Demetrius</dc:creator><pubDate>Sat, 04 Jul 2009 11:14:03 -0000</pubDate></item><item><title>Re: Project Nomad &amp;#8211; Jason Battersby</title><link>http://www.flylyf.com/project-nomad-jason-battersby/#comment-12154145</link><description>&lt;p&gt;i've seen something similar to this before - it's called a horse... but nonetheless a cool concept, i like the part about it feeding energy to the rider, dramatically reducing the amount that needs to be carried on a journey.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luke Barrett</dc:creator><pubDate>Sat, 04 Jul 2009 10:41:46 -0000</pubDate></item></channel></rss>